Recent Posts
Kakaru Update
Hi guys, after given it a lot of thought, i decided not to make a direct sequel of Remote Station (my original game), instead i would prefer making a bran new history, heavily inspired on the previous gameplay but adding some new RPG elements to enrich the game. I'll make …
It's Charlie, Guys.
Hey, I'm Charlie Carlo; you've never heard of me.
I told Tubes (I believe you blokes know him as Taizen) that I wouldn't be joining this site. Obviously, that changed. After quite a bit of lurking, and playing a couple games, and realizing there's actually some pretty cool people on …RPG Progress
Warning: Contains slacking.
I've got exams starting at the end of May and going into June so I haven't been working on this as much as I'd like to be doing so.Anyway, I know what I pretty much want to do and I'm working on graphics right now.The …duckman's RPG Progress Report
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There. That's all of my progress, thus far. Deal with it.It's a sprite of a character (not the main character) and will set the artistic style for the rest of the game. Not giving characters arms makes animations much easier to create. I don't really know …SOD-'The Great Escape' minus Steve McQueen
Hero's Fantasy: Song Of Dueplin Update 5/6/12
Just a small update blog on what's been done recently. If you didn't pay attention last time, after several revisions, the Dureel prison stage now looks like this-
This is the starting and introductory level of the game.After quite a few other …Shader Fun
So, I've decided to upgrade my iOS engine from OpenGL ES 1.1 to 2.0. What does this mean? No more fixed function pipeline! I have to write shaders for everything!
So I did.
First cube is Position-Color vertex.Second cube is Position-Color-TextureThose two are sort of boring. You've seen …Greeting and Salutations!!!
Hi everyone. I’ve just registered to your wonderful community and I want in on the RPG contest. Permit me to introduce myself, I’m Jenova, a lone coder who dwells somewhere in a mountain residing in dreary old England.
I’ve always had a passion for console RPG’s, such as Zelda, Final …Programming with OpenGL #5
Finally got my spritefont to work properly.
Before, I simply had an array of 223 characters, drawing each texture separately. Now I've optimized it further by including all characters into one single texture. I've also contained all the info I need about each character into a struct, which is much …Introduction + Game Plan
Hello. I'm new here and taking part in the RPG contest. I usually go by the name "Knighty". but that name was taken, so now I'm MetaKnighty.
The only time I actually finish and release games are during competitions. Having a deadline makes me work harder, so this contest is …