Recent Posts

[l56] Happy birthday!

Posted by leemcd56 on Feb. 20, 2012, 12:55 a.m.

Happy 21st Birthday

To Me!

It seems like forever ago that I turned 16 and later became a part of 64Digits. It seems just as long ago that I turned 18 and was able to do all sorts of crazy shit (within reason, of course). Now I'm 21.

What do?

A personal retrospective in 64 screenshots

Posted by Astryl on Feb. 19, 2012, 12:41 a.m.

Count them if you don't believe me. Since everybody seems to be going through their long lists of projects, I may as well throw in my games too. Some of these I'm definitely not working on anymore, or I've labeled as 'finished'.

01 - Avatar Breaker

A silly breakout clone …

...Whatcha Dooooooin'?

Posted by Ronnica on Feb. 18, 2012, 9 p.m.

Quote:
Robbie Toyota

No you can't help! You abandoned us! We're all butthurt, 'cause we've been trying to fill the hole in our hearts, by filling each other's bums with our massive veiny cocks!

=\

Well if it makes anyone feel better, I missed you all =]

Life has been …

Lixim Thanks You

Posted by Castypher on Feb. 18, 2012, 3:46 p.m.

Lixim is short for Lixies Simulator, a tentative title pitched by Serprex when he was still alive. A few people expressed interest (not a lot, but it works), so I've decided to pick back up and make some progress, hopefully having something playable very soon.

With the exception of Terminys, …

Multitudinous Aggregate

Posted by Praying Mantis on Feb. 18, 2012, 4:44 a.m.

Everyone's posting blogs about game projects; time to board the bandwagon.

Also, this blog has content. Yes. And pictures. Ohhh yes.

So, I don't do as much game development as I ought to, but exciting project ideas always spur my creativity. The following three concepts are my goals for this …

[Mkl]Those damn slopes!

Posted by Moikle on Feb. 17, 2012, 4:44 p.m.

Sup 64 digits, I am doing stuff.

I have finally decided to get off my arse and continue working on this project I have been stuck on for 2 weeks.

A while ago, back when I did a lot of GM stuff, I would have had this done in a …

Taizen's Projects

Posted by Taizen Chisou on Feb. 17, 2012, 4:06 p.m.

All right, let's see what all is on my plate right now. I just read Kilin's blog and went through and was like "Yeah, I'd like to play that!" on a couple of them, so I was just wondering and stuff what people thought.

Let's begin..

Lunacy Star

Oh, this …

Game Design Happenings

Posted by Castypher on Feb. 17, 2012, 2:34 p.m.

It's been a while since I've posted a more serious, non-competition-related blog, so here I am again, feeling quite inspired, but unsure as to where to spend that inspiration. If you'd like to help a fellow game designer, read on! I'll try to keep it as short and interesting as …

Drumming

Posted by Mordi on Feb. 16, 2012, 5:59 p.m.

I bought this drumset last year, around march.

Since then, I've been drumming by myself on it. Watched a lot of tutorials online at first. My technique is probably way off, but I don't really worry. It's just for fun anyway. I'll look into getting someone to teach me some …

Okay, what now?

Posted by JID on Feb. 16, 2012, 5:45 p.m.

Since I'm finished with my V4D game, I don't know what I should do next.

Surprisingly, I don't want to work on TWE again. At least for a while.

(That shitty TDS that I've been making for the past 2178435694 years)

I've been thinking about creating an entirely new game, …

JID