Recent Posts

hello there

Posted by Carlos on April 8, 2015, 11:54 p.m.

I am still alive woo

New Development on Old Projects

Posted by SkidRunner on April 8, 2015, 1:56 p.m.

Hello 64Digits It has been some time since I have created a new blog post. I have decided to start working on my Retro3D engine again I found a lot of things I would like to improve. I am going to start at the beginning and work my way back …

Shh

Posted by Taizen Chisou on April 8, 2015, 6:04 a.m.

Hello.

Faced with a sudden drive to take it up, rather than sleep at normal times for the past week, I've been opting to learn how to model in Blender.

https://36.media.tumblr.com/b5e8314b292c5019ae0c96198f4c0188/tumblr_nmhict31uN1spcg2wo1_1280.png

https://40.media.tumblr.com/e4c4586db535b491d4a27d9cdef70581/tumblr_nmhict31uN1spcg2wo2_1280.png

Spaz Man up there with the bork-ass run animation was my first whole shot at making a dude. …

64D Com-Unity Game

Posted by Moikle on April 6, 2015, 12:13 p.m.

What do you guys think about doing a community Unity game?

Remember when we did that 64d community RPG? I really enjoyed that, and want to do something similar.

Our community games tend to revolve around game maker, which we are all pretty much fluent in, I was thinking that …

Time Vampires Devlog 02

Posted by bswaldmann on April 5, 2015, 6:49 a.m.

MORE TIME VAMPIRES

(Embedded Video)

Replaced the tiny Dios with Jonathan Morris from Portrait of Ruin, again, still placeholder as all hell.

The video explains all the currently implemented mechanics, got some playtesting in that revealed that aggressive players need a rushdown option or else this thing becomes a frustrating …

2001: A Space Odyssey Theories!

Posted by spike1 on April 4, 2015, 8:13 a.m.

Hello everyone!

I just saw 2001: A Space Odyssey at the Astor Theater (Which will close tomorrow :(, very sad ), and I thought, since I'm sure/hope a lot of you had seen it that we could do a theory thread :).

Basically just post what you think the movie …

Sector Six high level gameplay trailer!

Posted by Phoebii on April 4, 2015, 1:30 a.m.

My best video!

Like video description says: Get high level in Sector Six - it's totally worth it!

(Embedded Video)

Also, here's few new screenshots.

Background for Deep path region added.

These buildings in background are accelerators, they boost spaceship warp speed to be greater than light speed. And when …

Hack Attack Announcement #2 - It's a long one

Posted by Animaster78900 on April 2, 2015, 2:13 p.m.

For anyone that remembers, or cares, I've been working on a game since 2008. It's taking this long because I'm a heavy procrastinator. You can see the first announcement here: http://www.64digits.com/users/index.php?userid=Animaster78900&cmd=comments&id=503489

If I hadn't been goofing around for the entire development of this game, you wouldn't see the dramatic changes …

V2 is back

Posted by Acid on April 1, 2015, 9:58 a.m.

I think it's really awesome that you guys pulled off converting the entire site back to V2. It's nice to see my blog and file editor and even the games pages go back to the way they used to be.

That's an awesome prank guys, but maybe we should leave …

Stuff I've Done :)

Posted by spike1 on March 31, 2015, 5:57 a.m.

Hi everyone! It's been a while since I've posted, so I figured I'd update you all on some stuff :D.

First of all, I made another house! Someone requested I make another, so I did :). It's pretty nice I think, and fairly cheap since you get a ton of …