Recent Posts

Sector Six high level gameplay trailer!

Posted by Phoebii on April 4, 2015, 1:30 a.m.

My best video!

Like video description says: Get high level in Sector Six - it's totally worth it!

(Embedded Video)

Also, here's few new screenshots.

Background for Deep path region added.

These buildings in background are accelerators, they boost spaceship warp speed to be greater than light speed. And when …

Hack Attack Announcement #2 - It's a long one

Posted by Animaster78900 on April 2, 2015, 2:13 p.m.

For anyone that remembers, or cares, I've been working on a game since 2008. It's taking this long because I'm a heavy procrastinator. You can see the first announcement here: http://www.64digits.com/users/index.php?userid=Animaster78900&cmd=comments&id=503489

If I hadn't been goofing around for the entire development of this game, you wouldn't see the dramatic changes …

V2 is back

Posted by Acid on April 1, 2015, 9:58 a.m.

I think it's really awesome that you guys pulled off converting the entire site back to V2. It's nice to see my blog and file editor and even the games pages go back to the way they used to be.

That's an awesome prank guys, but maybe we should leave …

Stuff I've Done :)

Posted by spike1 on March 31, 2015, 5:57 a.m.

Hi everyone! It's been a while since I've posted, so I figured I'd update you all on some stuff :D.

First of all, I made another house! Someone requested I make another, so I did :). It's pretty nice I think, and fairly cheap since you get a ton of …

Mobile chiptune tracker thingy

Posted by Hypernova on March 28, 2015, 11:12 p.m.

Most of y'all know what is a tracker. Currently I am working on a mobile app (Android/Windows Phone) that creates chiptune (like Famitracker) using Game Maker: Studio.

screenshot:

Download:

Google Play Store

WINDOWS PHONE STORE

Exclusive PC version for few of my selected communities!

Video thingy:

(Embedded Video)

(Embedded …

Seven.

Posted by Arcalyth on March 26, 2015, 11:33 p.m.

2015-03-26

March Blog

Posted by Astryl on March 23, 2015, 3:38 p.m.

I've got a distinct lack of blogs for this month, besides that UE4 announcement thingy.

So here's a hodgepodge of a blog; I'll try to section things off neatly and remember to use paragraphs for once.

Work

Work has been… interesting. I still get basket cases bringing their PCs …

Do you remember Folding @ Home?

Posted by GMWIZ on March 23, 2015, 1:33 p.m.

I remember back in 2007-08 when I bought my first High High end graphics card (ATI Radeon HD 4850) I tried Folding@Home and it slowed my computer to a crawl. Apparently it is a lot better now and it still helps fold proteins to help better understand cancer/Alzheimer's/etc. and aids …

Time Vampires Devlog 01

Posted by bswaldmann on March 20, 2015, 9:40 a.m.

Working on a new game!

The idea is a minimalist fighter like Lethal League or Divekick. I'm aiming for the general combat speed of Nidhogg however. Inputs are pretty simple, platforming movement, block, and attack.

HOWEVER: A twist exists! Each round is over in one hit, first one to accumulate …

Sector Six Alpha updated!

Posted by Phoebii on March 20, 2015, 4:54 a.m.

HUGE update! Three massive bosses added, new ship parts, new abilities, new reward types, new enemies, new backgrounds, new enemy intelligence and much more!​

Full change log can be found here.

Hope you guys will enjoy new content and if not, I am willing to improve game until it's …