Recent Posts

this is unreal!

Posted by mesenberg on June 26, 2008, 11:30 a.m.

my new website is!

www.unreal.x10hosting.com

I finished it and its goin goin goin!

Check it out man…

In other news: I made a youtube tutorial for texturing gamemaker models…

Lets see if I can make this youtube tag work….

(Embedded Video)

I know I sound stupid <_< so dont mention …

Marbs' Comets

Posted by uglyman on June 26, 2008, 11:06 a.m.

Mmmmmkay.

I thought I would throw out another little demo as I've been cranking them out lately. (I have 5 demos on my desktop at the expense of my beauty sleep.)

Comets!!!

It's pretty much just using Marbs little gravity engine and giving it some depth. This is more of …

Hello People.

Posted by blacknite on June 26, 2008, 2:42 a.m.

It's blacknite here, one of the people who originally was working on the game Carcade Revolution with wazu, it's an old game, that was most likely scrapped by him by now, but I thought I'd come back and see what everyone is up to, It's a good site and I'm …

Combat Arms²³

Posted by sk8m8trix on June 25, 2008, 7:43 p.m.

Okay. Well when Warrock first came out in open beta, I remember I used to play with a few people. So now another Korean Game is coming to us and the beta starts tomorrow. The game is Combat Arms, a Korean FPS. I played this game at my Korean friends …

Elemental engine demo. Please test.

Posted by omicron1 on June 25, 2008, 3:16 p.m.

Ok, here goes. My newest project, my newest attempt at the $1000 grand prize. This time, with 100% more community feedback!

What we have here is a curious breed of platformer/puzzle game called Elemental. You control a group of Elementals in a series of levels, and attempt to get as …

[F13] 64Digits Story Part 4

Posted by F1ak3r on June 25, 2008, 1:50 p.m.

In true 64D tradition, the final part of this epic saga shall be presented in the "Today was a [something] day" format. BET YOU DIDN'T SEE THAT COMING.

Any spelling, grammatical, or stylistic errors made from this point onwards are purposeful, and done for effect.

A-hem. Ack. Eergh. *coughs and …

Is dat sum ray tracer? - New pitchas

Posted by biggoron on June 25, 2008, 1:11 p.m.

Started work on a recursive ray tracer for Windows. So far it doesn't do much. For one, it doens't recurse yet, and it only calculates the diffuse term so far. It can calculate shadows and runs with multiple threads simultaneously. So far the only primitives are spheres. And it's called …

Lost my #1 download badge, heh, + self plugs

Posted by djrellik on June 25, 2008, 12:03 a.m.

Not that I really care, just needed something to put that people would actually click ;)

But yeah although I own everything by 2k+ downloads, I lost it cause it's wip, meh, boring.

Anyway just updating those wondering what's happening with me. We can say that my engine is dead …

OOOOH GRAVITY

Posted by sk8m8trix on June 24, 2008, 10:42 p.m.

Yeah, fuck gravity, it sucks. It's like the man, always trying to bring you down when you're about to hit a pinnacle.

I went to the library the other day to rent some books and movies.

What I rented:

Books:

Lullaby by Chuck Palahniuk

Rant : An Oral Biography of …

~Yay Physics Book~

Posted by Majatek on June 24, 2008, 10:25 p.m.

Today I found my physics book, and my mum agreed to helping me out with physics things, so I am going to make a physics engine. :D

It's like, this thick

(3 inches to be precise)

It is going to be written for one of my games that I am …