Recent Posts

... Crummie Weekend

Posted by Ronnica on March 11, 2008, 9:47 a.m.

Yes yes, I know its Tuesday and the weekend was quite a while ago, but I had a very very pooey weekend.

Friday Night - Saturday

Friday night my older cousins surprised us by dropping off their kids (my little cousins) at our house 'for a visit'. That usually means …

Gief 1337 hitz!!1!1 [RC]

Posted by Jaakko on March 11, 2008, 8:56 a.m.

As the title says: Post a picture where you can see 1337 hits PLUS a small piece of my banner. Haxing = phail.

Anyway, my life is boring. I wake up, go to school, come home, play WoW and go to bed. Every day.

And btw, after about two weeks …

Star Wars: Bounty Hunter Adventures

Posted by firestrike on March 10, 2008, 9:20 p.m.

I havent blogged in a while so now is a good time to restart.

The characters will be: Bobba Fett, Bossk, 4-LOM, and Zuckuss

It will have a story although not acurate with the Star Wars timeline.

It will be Side View platformer.

I currently have some of boba fetts …

Sk8 has a webcam?²³

Posted by sk8m8trix on March 10, 2008, 6:34 p.m.

Yeah my UStream channel is getting pretty lonely, so join it, I can insult you with my powerful insulting skills, also you can meet Kevin (fucking asshole ).

Let's see, I'll spare you a blog about how much life sucks, instead I will talk about how much life …

Signal to Noise Ratio

Posted by DesertFox on March 10, 2008, 3:46 p.m.

Judging from the title, you may or may not know that I have been spending a bit of time on XKCD's signal to noise ratio IRC experiment - an interesting thing. Basically it proceeds under one immutable rule:

Whatever you say must have never been said before in that channel. …

Brawling [Kilin]

Posted by Castypher on March 9, 2008, 1:13 p.m.

So yeah, Brawl tourney last night. I was one of the first to be knocked out, but meh. That's not the point. They had us use the Wii remote and nunchuck as controls, so I was trying to get used to the controls on my least favorite Melee stage whil …

Engine demonstration~fixed link

Posted by SteveKB on March 9, 2008, 12:09 p.m.

Ok so I have just finished creating a short demo which show cases a rotational engine that I designed. The model that rotated is relatively small because I didn't feel like making textures for a complicated ship, not that I won't for my games but for this demo.

The demo …

Brawl Friend Codes

Posted by necromian on March 9, 2008, 10:21 a.m.

Since this blog needed more content, I'll post a couple of updates to my programs:

The amazing mezmosphere - I updated the program so that the bug got fixed where when you revisit an old pattern it's not exactly the same, and I also optimized the drawing speed to about …

Voodoo Child

Posted by ESA on March 9, 2008, 3:05 a.m.

If you’re reading this, it obviously means you’ve clicked on either my blog or username. Thanks. Even if you don’t read the whole thing, thanks, because you just brought up my hit counter.

I’ve been working on many things lately, partly because I had the week off. I started on …

ESA

RPG Tutorial

Posted by Zac1790 on March 8, 2008, 8:38 p.m.

Hah. Gotcha. This isn't an RPG tutorial. But by commenting you can have one.

First though, a few questions.

1. I was thinking about providing a class series that takes newbs who are just learning GML (but have completed the Click-Ball game in GML) and guides them through 3 full …