Recent Posts

Luda Contest Update [DGNS]

Posted by Dragonos on May 6, 2007, 7:30 p.m.

Well this is my first contest.

I hope I win it.(As most do)

It may be a long shot, but here is my game.

It is an rpg platformer with cartoony graphics.

Pic:

(Actual Game Play)

I know it is a long shot but, What do you think of the …

ATOI VII

Posted by Darth Dun Dun on May 6, 2007, 6:14 p.m.

ATOI VII ~ Overview

ATOI VII is a single-player game without fixed limits or restrictions where you can play as one of seven characters. Your actions help shape who your character becomes and how those around him or her react.

Players will have the option to experience the main quest …

60 hits away to 4k

Posted by Graydon on May 6, 2007, 5:24 p.m.

As you can see from my hits, I am almost at the number of 4000 hits. Which is a w00t for me because most of my last 1000 hits have come from about 4 blogs. Which means that noobs are invading 64 digits, and they can now be our slaves …

Bon Appetit: Mustard

Posted by Mush on May 6, 2007, 2:50 p.m.

Pierre's Quote #2

"Am I not zee sexee-iest chef you have ever seen? No?"

Anyways, food.

I like food. Maybe that's the reason I'm making an entire game based on this addictive substance.

Some Quotes About Food:

Hippocrates’ Quote #1

“Let food be your medicine-and medicine be your food.â€?

Plato's …

My Entry into Nintendo

Posted by Agent_Milo on May 6, 2007, 1:56 p.m.

I never played a Nintendo game before. Infact, It was hard for me to accept any Nintendo console.. Just cause i thought their games and characters looked and felt silly. That its, up till now.

I got fed of many of my friends and people on the drooling over what …

[BlaXun] Slime Online beta5

Posted by BlaXun on May 6, 2007, midnight

Hey there everybody ^-^

Its time again for some Slime Online News =)

I worked some time on the next version, and the results are pretty pleasing I must say.

I am done adding the Inventory and it works just great.

Here are some screenshots from testing:

Well, even though …

More Help With HUD

Posted by KegMan1991 on May 5, 2007, 9:13 p.m.

I made a way to get the HUD up there but it's a little slooooowwwwweeeerr then the view. Is there a line of code to make the object move with the view? Like:

x = view_port+500

y = view_port+350

I am starting to get upset over this and it's really …

[TZ] Vista + Contest!

Posted by KaBob799 on May 5, 2007, 8:50 p.m.

Ok guys, the comments in my last blog were saddening. Why is it that out of all the contest blogs mine was the only one not getting a ton of people wanting to be in it???? What wrong wit joo???

Anyways yeah, I would very much appreciate if you guys …

Madness Overactive

Posted by Tamn on May 5, 2007, 6:46 p.m.

Ok, well anyways, few days ago I had some help from Onlin3. And was able to get my Madness Overactive engine running. Since then I have been slapping it together with my offline work that has taken me so long to produce.

So far it's looking very good

=D

I …

My last games

Posted by rockyran on May 5, 2007, 6:01 p.m.

After much thought and not-very-happy feelings (refer to the previous blog for what I'm talking about), I've decided to come back to the GM world momentarily. I feel that what the effort and time that I gave over the years to my games would go to absolute waste if I …