Recent Posts

64DSC - 7

Posted by Tien on April 17, 2014, 2:14 a.m.

This is an archive, stream of consciousness style, devblog of my adventures trying to code up a game for the first time.

That deadline is looking far too close for comfort.

Took a lot of effort but I'm finally working on this again. Usually I don't go back to projects …

Calling all ladies!

Posted by abbeyminor on April 16, 2014, 10:05 p.m.

Wow, it's been a really long time! How is everyone doing?? I hope you're all really happy :)

So I'm here to tell you all about the project I've started working on. Now, this is a huge deal because I've never been confident enough in poetry (not my abilities, mostly …

Unblogworthy.

Posted by Charlie Carlo on April 16, 2014, 8:36 p.m.

(Embedded Video)

I'm making this one of those "put stuff you're working on in the comments" blogs, for posting/discussing things that aren't worth making a whole blog about.

I figure this will get more users to post cool content on here for everyone to see and talk about. I'm sure …

Bump!

Posted by spike1 on April 16, 2014, 8:55 a.m.

(Sorry for small post, am stretched for time)

Decided my previous project was too ambitious, am starting over lol :D.

Decided I would work on a puzzle game, much easier to add content too.

Based around the horrible traffic in Melbourne this game will require you to alter traffic lights …

PlayerSmasher!!!

Posted by animanegra on April 16, 2014, 6:11 a.m.

I have upload a game in 4 colors. A jump and Run game only for retro and hard gamers. My idea was to create a very difficult game with auto generate random levels, I am not sure if it is hard enough. :D Let see.

I hope you enjoy it. …

Magic Genesis Evangelion: The Neon Gathering

Posted by S3xySeele on April 16, 2014, 12:17 a.m.

I've begun work on a NGE set for Magic, and here's the first 10 cards I've made:

Just a warning: Not every card will necessarily make sense Eva-wise, since I'm putting gameplay function considerations before flavor… Door of Guf being the first of which, since I came up with the …

Reseting the Game #64DSC

Posted by Jawchewa on April 14, 2014, 10:16 p.m.

So, it looks like I'm probably starting over. This weekend, I had the unpleasant experience of having my hard drive fried for no apparent reason. Most of my stuff was backed up, except for most of my game data and some assorted word documents. The only thing I have left …

Iktsua Gameplay [64DSC]

Posted by iamscissors on April 14, 2014, 2:08 p.m.

This post will focus on how Iktsua will be played.

Quick Background:

It is essentially and exploration adventure game set in Eskimo time/territory. You are sent into the wilderness to hunt and provide for your village.

Gameplay

There are 2 main factors that you must balance. Your warmth and your …

Roses and Gems

Posted by Pirate-rob on April 14, 2014, 2:08 p.m.

Hey there! So this suddenly came out of the blue.

Short story: During march I started making a game for the april comp, then I realised it wasn't April *herpaderp*

So I decided I'd finish the game within that week. 3 weeks later I finished and waited 3 more for …

I'm 21

Posted by Acid on April 13, 2014, 11:54 p.m.

The only thing I feel is old.

And I've felt that for a while.

I don't have an extremely positive outlook on the year, but I will say this is the most serious I've ever been about games, game design, and pushing this community and the industry forward.

I want …