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64DSC - 9
This is an archive, stream of consciousness style, devblog of my adventures trying to code up a game for the first time.
Screenshots, screenshots everywhere!Lots of stuff happening today. I got audio playback working. I need to flesh it out a bit with volume control/muting, and support for sound …evillair's 64DSC blog No.2
Quite a bit has changed in my game since the last blog.
- new art style- save game- options/load/help screens- colored lasers- colored missiles- found a name!- made a background music song.here's the background music I made for it.(Embedded Audio)Here's some …Mark as irrellevant. A new feature?
So, I just noticed a new button today that says "mark as irrelevant". Does anybody know what this thing does? Is it some kind of warn button or does it hide posts for off-topic joking, cause that would be awesome?
How was I supposed to know when it was added? …#64DSC Cheese & Meat Devlog #2
What are you doing?
You're sitting there lurking on the page.
You're not commenting.You're not blogging.You're looking at the page that hasn't had activity for hours.WHAT EXACTLY ARE YOU DOING?I don't mean that as an insult - what are you doing?I do mean this as an insult: IF YOU'RE …#64DSC What does this make you feel?

Prismaticka, blog no. 3
Some of the things that I talked about last blog are now implemented!
80% not interactive buildI would talk about everything that I've implemented, but it seems mostly redundant. However, I did make an important change - instead of a 'drop' command, you can now store a color into …Dook 64DSC Log#1
Late joiner
I was looking forward to this compo, but I haven't had time to do any actual work until today. And between moving apartment, going to work and doing Ludum Dare next weekend it'll be interesting to see if there'll ever be an update #2 ;)I've had some …Mega's Competition Dev Log #4
So, I changed plans last week (as mentioned in my last blog), and started working on a platformer idea I had on paper, then took that and simplified it (to a point).
I've been working on it throughout the week (Though literally every single time I've sat down to work …Iktsua Environment [64DSC]
This post will be about the world and environment in Iktsua, our survival adventure game. It will be split into a post about the form, and a post about the feel. (Like that? I thought it up myself)
Form The levels in Iktsua are randomly/procedurally generated with the exception of …