Recent Posts

BitWarrior = ΛШ§ΏМƏ [17]

Posted by Nighthawk on March 24, 2007, 4:31 p.m.

I'm so modest. [:P]

If you don't know what BitWarrior is by now, you haven't been reading my 64DBlog. It's one of my best works yet, it was scheduled to be finished today, but I don't know now, it's going so well, why not make it even better? It's not …

DSG - Update on Artifact + DOWNLOAD

Posted by DSG on March 24, 2007, 3:14 p.m.

[EDIT:]

DOWNLOAD A TEST DRIVE OF THE PHYSICS HERE

http://64digits.com/users/DarkSirrusGames/Artifact_-_The_Castle_of_Wind_ALPHA_BETAv1.0_TEST_DRIVE_EXE.zip

CONTROLS:

Up=Fly Up

LEFT/RIGHT=Spin

Play with the aerodynamics and get a feel for it.

That is a picture of the engine… and you would not BELIEVE the physics… your angle determines the wind resistance and max speed… it all moves …

DSG

Chigger Again.

Posted by chiggerfruit on March 24, 2007, 2:25 p.m.

<iframe src="http://uploads.ungrounded.net/content.php?id=368557&name=368557_montymat.swf&title=Animator%20vs.%20Animation%20II&date=1174708800&quality=b&li=1&uj=0&w=550&h=400" frameborder="no" height="600" width="600"></iframe>

Got bored, so i hit up NG. Saw there was a new Animator vs Animation, and i liked the first one so, i watched this one. You'll probably like it, if not for the fact the author uses GM himself. (the logo/icon is …

Introduction

Posted by RICANJO on March 24, 2007, 1:49 p.m.

Hello all! This is my introductory post, just to explain who I am etc.

Well, I'm RICANJO, I'm 16 and I'm a student in England.

I've created several games in the last two years, but I've had Game Maker for much longer, for at least four or five.

I'm probably …

2Dod Small new

Posted by Nic_rf on March 24, 2007, 1:41 p.m.

The game development continuous…(45%)

I having finish all script, the map maker(some time bug) and menu …

It remains me more than the sprites and the mapping… :P

I use the tofp Areas Light engine for the game.

Now it east will use an anti-cheat system, and a filing system …

NEED HELP Power Blocs NEEDS YOU!

Posted by Sleepysock on March 24, 2007, 12:51 p.m.

Ok so if you havent already tried the game then this might help along with my previous blog. Oh and let me know if you would like to help.

LINK–> http://www.64digits.com/download.php?name=Power_Blocs.zip&id=16804

OK so i have thought of adding a game type too so now there are 4.

1. 1P Campaign …

[PF] SK8 Screens

Posted by Fabio on March 24, 2007, 10:47 a.m.

Introduction

———————

Yeah, today I just got 4 SK8 screenies for those of you who are interested. I've also worked a lot on the game, and I'm getting excited for the release into 64D.

GM

———–

Well, last night, I added a LOT to SK8. A lot. I added an …

A small story

Posted by omicron1 on March 24, 2007, 10:17 a.m.

Just a little story I wrote for my British Literature class, but decided was themed wrong. (I got rather carried away while writing it)

Armies are the largest parasites in existence. Fueled by the toiling of the common folk, and formed of the same, they serve no purpose but destruction, …

Need better sound stuff.

Posted by Shork on March 24, 2007, 3:45 a.m.

I came up with an idea for a game. A space shooter type, but the badguy's behavior is controlled by whatever sound the computer is playing. This would be hard to do, and probably impossible in game maker. Unless I haven't been paying attention very well. But it could be …

Damn...aha, no, it was just my fault. Again.

Posted by SplinterCell37 on March 24, 2007, 1:29 a.m.

So yeah, I registered to Game Maker 7.

EDIT: Apparently it's completely my fault that everything's screwed up, so I'll give that another check. I was too hasty to a conclusion, so here is my formal apology to Yoyo Games. I meant no harm by the statement, etc.

So I …