Recent Posts

Glass window + hand = 2 days off from work!

Posted by Magicman657 on Feb. 25, 2007, 8:12 p.m.

Hey everyone… I'm aware my blogs recently haven't been all that updated, I just get busy/tired from work and school and never feel like writing anything meaningful.

Alright, so for everyone who thinks I'm an idiot, this will likely confirm that belief. Last Friday I got home from school, and …

DesertFox is Broken

Posted by DesertFox on Feb. 25, 2007, 7:39 p.m.

Apparently I am broken. I guess I hurt myself when I fell down those damn stairs. Oh noes! Am I broken? If so, immediate repairs are needed! Or a bottle of cola!

<hr>

Man how I miss quesadillas! I used to have this little quesadilla maker, like a circular griddle …

GM7 "Lib Maker" Cracked... And life...

Posted by smarttart62 on Feb. 25, 2007, 7:19 p.m.

[l]G[/l][sc]ame Maker 7's "Library Maker" was released just the other day.[/sc]

Here's a video of the cracked editor:

Click to View

In other news, the decompiler is suddenly at the top of everyones minds again thanks to a blog post a little while back in GMNews… I've received a slew …

My new project

Posted by Meta Chaz on Feb. 25, 2007, 6:33 p.m.

Well, you probably are not aware of my recent upbringings or any of them for that matter. But, I'm back with my most youthful project within the game maker community! This game is a top down shooter with an acceptable engine that i have constructed on my own. It's a …

with ob_deerhead {asplode()}

Posted by Dr_Eechmen on Feb. 25, 2007, 5:25 p.m.

I just got from a backpacking trip…. my feet are alive, so everything's good.

Anyhow, one of the highlights from the trip: my friends and I finding a few decomposing deer heads (no body included) near what appeared to be some sort of trapper's lodgeish thing. Anyhow, we start posing …

A game for the collab

Posted by mazimadu on Feb. 25, 2007, 4:42 p.m.

As I brought up earlier, I was hoping that guys can come together and create a game collaboration. Dr_Eechmen has already started <a href="http://64digits.com/users/index.php?userid=Dr_Eechmen">(here)</a> and this is the game I wish to submit.

KID RUSH

In this game you play as a kid with high speed shoes and …

Finishing a game?

Posted by Hvatnajokl on Feb. 25, 2007, 3:40 p.m.

I have a problem with finishing my games. When I'm almost there I start to redo the entire graphics or rewrite all the code so it get's cleaner. I am now in a phase with my game Mean where I got all the features and pretty much all the code …

Halo Creator Screenshots + Swf

Posted by Killpill28 on Feb. 25, 2007, 3:11 p.m.

http://64digits.com/users/killpill28/movie.swf

Weird right? Well, there are reasons for that. The recorder I used could not keep up with new things you can do in the game, what new things I can't say. Although the speeds can be changed, I stuck with what you see.

Screens:

Censored just for you: …

New Project Screenshots

Posted by RabbidMickeyMouse on Feb. 25, 2007, 1:02 p.m.

http://img488.imageshack.us/img488/1640/shipgameoverworldfm8.png

As shown in the last screenshot, I've already set out to demonstrate the size of the game's environment.

I'm currently working on the battle system. Firing canons seems strait-forward enough (pressing the space bar when the cannons are said to have been loaded), however, determining how ship react to …

Immunocide - Update 15 & More

Posted by Joewoof on Feb. 25, 2007, 11:18 a.m.

Immunocide - Update

Well, as I've said, Immunocide is technically complete and tested. So what am I waiting for?

Well, a few things…

First, I was finishing up a new Sapphire Blood Studio logo (yes, savor it within the new awesome banner) and presenting it to my local team. …