REEBO Retreival Unit

Posted by Game Fortress on July 10, 2006, 8:05 p.m.

I spent some more time today exploring REEBO, the game I mentioned in an earlier blog. I like the projcet because it is so easy; I dont have to stress about alot of things in my other projects. The graphic style is not my usual pixel art so drawing the sprites is a bit more tedious than I would like, but other than that, its looking pretty nice. Its perhaps a bit childish, but in a good way. (not that I am unbaised to my own games or anything)

In the game you play a red robot who shifts modes to navigate each level. Each shift consumes a unit of power, and you have to reach the end without running out. There are major puzzle elements and the levels can be solved a number of different ways… I think the open endedness gives it flare. anyway, heres a screen of REEBO in all the current available modes (not including the spring because I already posted an image with that in it)

<img src="http://64digits.com/users/Game%20Fortress/screen.gif">

Comments

Theonlywonderboy 18 years, 11 months ago

Sounds cool. I'm a sucker for a good puzzle game.

Alx 18 years, 11 months ago

Can't wait.

twisterghost 18 years, 11 months ago

Those screen shots look nice =P

Malaika 18 years, 11 months ago

very nice graphics style. Colourful and characterful. the background has gotta go though. its terrible.

melee-master 18 years, 11 months ago

That looks nice man, but I agree with Malaika.

Josea 18 years, 11 months ago

the background gives an outer space feeling, I like it.

Those screen look good, and promising.

Game Fortress 18 years, 11 months ago

The background is very underdeveloped. I dont quite know what will go in it's place.. (it will perserve the space feel, but with alot more finess)

FredFredrickson 18 years, 10 months ago

Kinda reminds me of the way Yoshi can tranform into things in Yoshi's Island, hehe.