Recent Posts

Update! Mission VIII and miscellaneous improvements

Posted by Phoebii on Jan. 14, 2018, 8:23 a.m.

This update adds a new story mission and many small, but important improvements.

Mission VIII

You are desperate.

After all those failures, you are willing to steal darkest secrets of the Almadi civilization.

The knowledge of those secrets will change you, maybe even kill you, but without it, you have …

Documentation for Cursed Black

Posted by NeutralReiddHotel on Jan. 13, 2018, 10:25 a.m.

grrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr i'm so wanting to stay home and work on my game. I've forced myself to work on it at least 30 mins a day for a week now and I have so much momentum building from it its insane. I suggest trying this out with any project that you …

Confirmation that i logged in after 5 years

Posted by Senar on Dec. 30, 2017, 9:02 p.m.

hello.

you can find my latest WIPS at http://sefdstuff.com/science

Method for creating a newsletter?

Posted by Alert Games on Dec. 27, 2017, 1:04 p.m.

Hey guys,

I was asked to have a good way to give updates out on progress. I was thinking I would roll out an email subscription service to handle this. But is this a good method?

I also have a twitter where I send out updates, but I figure that …

Echo #93: Game reveals

Posted by Phoebii on Dec. 24, 2017, 3:23 p.m.

This week I've done many small things.

I have started 75% discount on Steam, updated store page, fixed several glitches, expanded mission interface for new missions and finished writing for story mission VII.

It was a busy week, but what I did is not very interesting to write about, so …

Update! New story missions

Posted by Phoebii on Dec. 19, 2017, 9:40 a.m.

This update adds two new story missions!

Fight new minions and bosses, meet a new character, endure despair and end the first chapter of the story!

From here the story will get even darker.

Other changes:

Fixed: It was possible to reflect apex's red lasers.

Fixed: Dozan Vel area glitch. …

Winter 2017 Playtest

Posted by twisterghost on Dec. 14, 2017, 10:14 a.m.

Hey all

I am opening up registration for the next playtest of my long term game project. The registration is open until the 20th of this month. The tl;dr is, this is still a very early playtest, but there is a lot more to the game, and I'm looking to …

Coffee Highs; Year 25

Posted by NeutralReiddHotel on Dec. 6, 2017, 11:14 a.m.

The more and more days pass, the more I am convinced I am still the same person, that I didn't undergo some kind of personality change or better individual.

The electricity of my fingers are non stop. I just wrote a 2 page essay in minutes over something for extra …

Hatching from my egg-ucation

Posted by Moikle on Dec. 3, 2017, 9:32 a.m.

I have been incubating in the educational system for like 19-23 years now, and I am finally out in the world.

I have left uni with a first class in Interactive Animation, and I am now pursuing a career as a technical artist. In the meantime, I am working in …

Toggles, Checkboxes, Moar GMUI (plz read)

Posted by Alert Games on Dec. 2, 2017, 1:50 p.m.

Releasing GMUI v0.0.9 today (ahhhh, so close I can smell it… I smell caffeine)

Play with the demo using this download link: GMUI_v0.0.9.exe

Checkbox:

Toggle:

Release Notes: View on GitHub

(I made some fixes in the studio version! … And included enum's)

Exciting

I'm glad to hit this spot on …