Recent Posts
Puppy 3: Home Alone
I thought it was time for another puppy video. Unfortunately I only got to record one puppy playing and being puppylike.
(Embedded Video)Man, I gotta stop making these videos. I feel like I'm turning into a male dog version of a crazy cat lady at this point.[DSG] Yes, I am still working on DEPTHS [Progress]
Well, there's much to talk about. The story is completed from beginning to end, and all the game is planned out. Now all that's left is pulling it all together. One thing I've been trying to make is a good looking day/night engine. Finally, I have made one. This is …
Adventures with Raytracing
Yesterday was a good day.
~Mega sits leans back in his seat, wipes his monocle, and pauses for a moment to sample the wine he has in front of him. He grimaces and hastily returns the glass to it's place on the table, and opts for his pipe instead…~Caution: …All-Night Rave
Wherein raving is synonymous with spriting.
So I haven't gotten Jack Schitt done for the RPG4D entry aside from all of one character's animations. I've been playing video games and hanging out with my friends, and having birthday things to do, and all that jazz. So I flipped a Jefferson …Code diagnostics plz
Honestly, I just put this together, so perhaps it was utterly foolish of me to expect this to work.
The idea is that the text object takes it's given string and separates it into smaller strings each with different parameters.It takes a string like"The idea is /inot /cto …PURPLE is my FAVORITE COLOR!
OBLIGATORY RPG BLOG.
Before I say anything, I'm going for an Earthbound/Mother 3 graphical style. The characters are done kind of my own way, but scenery is kind of in the "detailed simplicity" area. This means I'll have a shitton of tiles, but I'm not going for ground clutter like …Muskets and barriers
After about 1 day of coding I have the weapon bases for my game. I have now three weapons so far, the musket which can shoot, the sword which can slash/cut and the bayonet which can do both!
Not only that but I've also added barriers like rocks and sandbags. …Working on a remake... and my comp entry.
Greetings! (or whatever you expect a blog post to start with).
Being an attention-seeker, I want to show off some stuff I've been working on. First of all, some character sprites for my RPG comp entry:
I've realized I'm probably not gonna complete all stuff I want in it 'til …Spriting the days away...
Two days before the comp start, I wrote a 'game plan' for the comp. That is, a list of decisions and reasonings behind the choice of tools.
The choice of C++ was a difficult one, because I have many alternatives. So in the end, I decided on a provisional choice: …

