Recent Posts

Comic, Page04!

Posted by Swifty on Feb. 18, 2010, 10:16 a.m.

Page 04 is here… yes over 6months later… I've had up to page 7 done for ages now, but I never got around to uploading, hehe. We'll I've been working on it again and I'm onto page 10 now. Enjoy page 4.

If you're just starting out here is the …

[V]Picking up a legacy.

Posted by V on Feb. 18, 2010, 3:54 a.m.

Well, from the good number of people that seem to be picking GM back up, I've done the same. Will I ever finish? Time will tell, but however, I actually have a direction and reference to work with this time around.

Anyone ever play Quest 64? Actually, a better question …

V

Gentlemen

Posted by DesertFox on Feb. 17, 2010, 10:16 p.m.

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[DSG] - BIG CHANGES

Posted by DSG on Feb. 17, 2010, 8:56 p.m.

made the screen all small. I think it effectively get's rid of the black space and makes the environments feel more engaging.

Uhm… yea.

That's all i got.

Oh, new banner, new avatar, and new girlfriend.

DSG

New Project

Posted by Zyzyx66 on Feb. 17, 2010, 7:23 p.m.

Last blog I mentioned the directive process of designing a new game. Well, the game is actually well under way at the moment, and while I'm not ready to release any actual info about the project, I can do a screeny dump. So here you go:

Oh, and we're still …

Kyle redesigned

Posted by mazimadu on Feb. 17, 2010, 6:20 p.m.

Yesterday, I did a little pondering and asked myself, "if the Squares ever were popular, what would the fan art look like?" Since I don't seem to have that many fans, I decided to probe around the net to see what people would come up with if they were given …

Basic4Gl, good, but not enough...

Posted by Scott_AW on Feb. 17, 2010, 1:02 p.m.

My first rounds of test in creating a 16x16x16 cubic grid space went pretty well, for on the fly rendering. To make it run better I will have to predefine objects into meshes. Unfortunately Basic4Gl lacks the few GL commands I need to do this.

Its a shame because its …

All that is old

Posted by Zyzyx66 on Feb. 16, 2010, 5:50 p.m.

So, a friend and I decided to make a new game together. No punchline, that part is true. We discussed the idea of working together on a project, before bouncing ideas around. We eventually came up with a game concept that we were both excited about.

Generally at this stage, …

Super Mario Kart clone

Posted by TheSnidr on Feb. 16, 2010, 7:52 a.m.

Hey!

Been a member here for a month or something, but haven't posted anything yet.

I have been working on a super mario kart clone that will, if we get fresh graphics ready in time, compete in the fifth competition at yoyogames.

The game itself is close to being finished, …

i miss you wicker (baskets).

Posted by The Avatrol on Feb. 14, 2010, 9:08 p.m.

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