Recent Posts

Happy Birthday to me...

Posted by chiggerfruit on Aug. 13, 2009, 7:39 a.m.

Well i'm 18. Finally. Not like it really changes anything, cuz i've done all the fun illegal stuff before I was 18 already. But still, if i feel the impulse to order a SHAMWOW i can actually do it.

Well it's only been my birthday for a little while and …

Opinions needed

Posted by Scott_AW on Aug. 12, 2009, 4:50 p.m.

I've decided to do a rehaul and complete upgrading up Shield Breaker. I've started this before, but lost all the new content.

I do however have some sample builds of two reworked versions with some new features.

Original Version

Classic version, released for contest. I'll be using this as the …

Metroid Fangame Trouble

Posted by Metroid Dude on Aug. 12, 2009, 1:11 p.m.

I've been working on a Metroid fangame, you can look at it in my Projects. I just finished all the movements, but Samus won't move. I have tested the game in debug mode and all the variables change. When you shoot, the sound plays, but no beam appears. The game …

ghg is smrat

Posted by PY on Aug. 11, 2009, 3:30 p.m.

[on the topic of an anti spambot system for IRC channels]

[21:27] SirXemic: "SirXemic, what is the sum of five and tw0? enter the result within 1 minute"

[21:27] SirXemic: or else kick

[21:28] SirXemic: I mean ban

[21:28] +Grand-High: Sum?

[21:28] SirXemic: :D

[21:28] +Grand-High: 6?

[21:28] +Grand-High: or …

PY

RPG work

Posted by HeroofTime55 on Aug. 11, 2009, 1:08 p.m.

As I continue my adventure back into coding, I produced this stat system for an upcoming RPG I'm working on:

http://64digits.com/users/HeroofTime55/Stats_System.zip

As you can see, it's a bit deeper than a standard stat system. You can choose where you want to focus your growth. Took me a number of hours …

(a bit) Late

Posted by Saffien on Aug. 10, 2009, 10:43 p.m.

Sorry everyone.

I was planning on finishing up Astatine and reviewing it in early July, but I got stacked up with college prep, and for a short while, I couldn't access 64D due to my connection.

You can all expect the new review to be put up around mid - …

[V]And we're back with more ne-oh wait.

Posted by V on Aug. 10, 2009, 10:13 a.m.

Yup, blogging time. Downtime was definately shorter, so that's a plus. But now the site is nice and unstable. You'd think we'd learn after about 3-4 server changes, but noooooo, it has to work like that.

—–LIFE—–

I begin college in 14 days. I'm just counting down the days until …

V

About a rule.

Posted by Alpha Man on Aug. 9, 2009, 10:04 p.m.

Is the rule on the minimum amount of words/sentences in a blog still in effect?

EDIT; Well regardless, hi fellow 64digiteers. (Or however it goes these days. I don't quite know.)

I am new to this site, and you can call me Alpha Man, or AM or Alpha for short~ …

Another two tunes

Posted by Mordi on Aug. 9, 2009, 9:15 p.m.

Been trying to compose my own tunes instead of remixing old ones lately. I got the idea (after seeing Sir Xemic doing it) to record the screen while composing them, which failed once and was moderately successful the last time. Here are two attempts.

Relax.mp3

- A work-in-progress that I …

It's been awhile...

Posted by chiggerfruit on Aug. 7, 2009, 8:16 p.m.

Well so it's been ages since i posted here. I'm thinking about making one last game in GM just to get me back into the mindset of programming. I haven't written or even looked at code for anything in nearly two years and i'm planning to get started with C++ …