Recent Posts

Hangly Man?

Posted by Balding Chimp on Sept. 17, 2007, 7:11 p.m.

Well, lets see if this game goes anywhere. I have hardly touched GM much for some time now. Start projects and then they just sit. I downloaded and played a few "Pac-Man" games over time and I figured I would tinker around with GM seeing if I could make something …

[Mazi] Lamenting blog

Posted by mazimadu on Sept. 17, 2007, 6:25 p.m.

Normally I don't talk about my life in the real world but I haven't written anything in a week and have to let it out. Maybe something will happen in my favor.

College Life

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My college life is a load of crap. I don't mean work-to-death crap (I have …

[FFX] Blog for the sake of blogging!

Posted by FireflyX on Sept. 17, 2007, 4:50 p.m.

Yep ever got the feeling you want to blog but don't know what to blog about? Well i have that now. But no more discussions about weight and diet cos my page is turning into the slimfast discussion group :p

Website

Anyways i've been playing JakeX today and messing about …

N.D.A.I Messenger up and running!

Posted by Top_hunter7 on Sept. 17, 2007, 3:30 p.m.

Well, this is the day of release (not to public, to my college) for the N.D.A.I Messenger! Incase you are wondering, N.D.A.I stands for North Down and Ards Institute. Well, as of 1:30 pm the servers were started and as of 2pm everyone who applied for an account on it, …

Deathball 2D Beta v1.8 Released!

Posted by Cronotek on Sept. 17, 2007, 7:02 a.m.

Deathball 2D Beta v1.8

Version Notes

======================

NOTE: Saved game data from a previous version is not compatible with this version and will not load. Attempting to rename old files to load with this version may cause corruption of data during the game.

GENERAL:

- Up to 3 talent tree …

"Hack" Joomla Gallery 2.x

Posted by smarttart62 on Sept. 17, 2007, 6:48 a.m.

I've been trying to get full-size images from a site that uses Joomla gallery for a bit now, and finally found a sort-of flaw in their system. I've only tested this on a handfull of sites so far, but here's the process in which you can… Well… Get full size …

Resumed

Posted by TakaM on Sept. 16, 2007, 10:44 p.m.

Sorry I haven't updated in a while, I just forgot for the first few days, used to 64D going down after each entry, and then I just kept putting it off.

So, what's new with Twinsen?

Well, Cocopuffs has been saying he wasn't really motivated to work on the remaining …

I am Alive!

Posted by elmernite on Sept. 16, 2007, 9:01 p.m.

I know it's been a long time since I blogged and that's a bad sign for another reason.<br>I haven't worked on Cell Burst any really either.<br><br>College has been keeping me busy. Maybe I can pull myself togeither and get some more work done on it. I really really want to …

Sim War 5

Posted by teknogames on Sept. 16, 2007, 8:47 p.m.

SIM WAR 5

After long thoughts and rejecting of Sim War III (and meh-ness of Sim War IV), I decided to make the ultimate powerhouse Sim War evar. But to do this, 3dism was needed. Therefore I set out on a long journey and made my engine, with this created …

The Undertaking Game Updated Update!

Posted by ultim8p00 on Sept. 16, 2007, 6:58 p.m.

Yes sir! I have and UPDATE on The Undertaking (TU for short). Basically, I scrapped the whole level design system from the OLD TU (Qui'ifon) and now i'm using a Seiklus style, seamless world system. I think it's pretty cool, so you should too.

It's a lot harder this time …