Recent Posts

In South Africa!!!

Posted by abacus on June 18, 2007, 3:13 a.m.

Yeah. I'm in South Africa for 3 weeks. I don't have much time on the internet, but I'm glad the move went well.

@Motron Software people:

As I'm here, I cant model yet. But I brought along a scetch pad, and will do some concept art.

I might be riding …

Infiltration, a new game and concept.

Posted by Kairos on June 17, 2007, 10:46 p.m.

This jacked up ST thing is pretty annoying, but bare with me for a bit, will you?

Alright, I've been working on a new game for quite a while, and now it's time to show it off (for the sake of opinions, of course.) It's a real mix of everything …

PHP Hacking!

Posted by smarttart62 on June 17, 2007, 6:10 p.m.

Bleh, I haven't posted here in like… Too long, so how about another hacking article?

This is meant to be used for security reasons, so don't go and hack the next site you find, but still it's pretty usefull for that sort of thing.

Instead of copy-pasta ima link directly …

A new Devlog (#10)

Posted by omicron1 on June 16, 2007, 5:23 p.m.

I promise I'll finish DoC before reaching #100…

Anyway, to content. Got a progress report, an "eye-candy" shot, and a demo for y'all.

First things first: The progress report, DoC edition.

* Added yet another 2E building - the Siege Workshop. Two more to go!

* Added the Catapult as …

My Websites and Stuff

Posted by JID on June 16, 2007, 9:01 a.m.

Hello moto, guess what I have a great new forums called JID Forums. It has TONS of activities. You can play over 100 free fun games, and buy, sell, Trade, or even create items and setup your own shop and sell stuff with a points system called Jpoints! There are …

JID

[RGDT] Barnstormer: 1920 Development

Posted by BlueBind team on June 16, 2007, 6:20 a.m.

Hey everyone. I've got pretty some info on Barnstormer: 1920, because big progress have been made. The first level is nearly finished [:)].

What I will start with is the

Shadow System

I (Jesper) started on a 3d shadow engine for the game, which was supposed to be easy to …

Evite

Posted by Kenon on June 16, 2007, 12:47 a.m.

Evite is a Puzzle game where you avoid having any of the same colored orbs touching by switching, teleporting, eradicating, fusing, and splitting in a limited number of moves.

Progress is pretty smooth, and I have a tech demo if you wish to play.

EVITE TECH DEMO

Now to describe …

My DS Stylus Died... :'( [17]

Posted by Nighthawk on June 15, 2007, 9:16 p.m.

We'll get to the title, but first, let's talk about other things.

This is a screenshot for my new highly polished project… Yes, I know, it's only a menu screen so far, but do you like the style?

If for some reason (Like 64D being weird) the above image doesn't …

anticitizen 0.8

Posted by tijitdamijit on June 15, 2007, 7:21 p.m.

Hey 64digits, a couple of people (well, 167 actually) downloaded and played anticitizen 0.7. Well, they all seemed to like it, so here is some information about the next installation of my anticitizen games:

anticitizen 0.8

powered by physh v0.6

by clan anticivilian

Back Storyline

You live on a peaceful …

The Day Everything Went Right... Well, Except For That One Thing

Posted by Jabberwock on June 15, 2007, 9:15 a.m.

In the immortal words of Homer Simpson, "She said yes! In your face, everybody!" Of course, I think I did abyssmally on at least one of my last two finals because of it, but it was worth it.

Anyways, school's over now, so I can do some stuff around here …