Recent Posts

Quick and Psychedelic

Posted by Dr_Eechmen on June 3, 2007, 12:37 a.m.

Well, a few things… I'm in a bit of a hurry now, so I'll be quick.

1) I submitted a game a couple of days ago, and it's only advanced three positions on the queue, so I'm posting a link to it for your enjoyment… Haze.

I won't describe …

Dirtbikes and Skinless

Posted by DesertFox on June 2, 2007, 8:38 p.m.

In the last few days, I've picked up something interesting. I've picked up dirt biking.

=O

So yeah, I have been having an awesome time. Zoom zoom. Its an awesome thing, riding around fast over bumps and jumps.

Anyways, riding a dirtbike isn't always all fun and games. It is …

Graphics or Gameplay whore?

Posted by knighty on June 2, 2007, 7:25 p.m.

I am a self confessed graphics whore. I love nothing more than good looking games. Naturally, I will stop playing that game after a short time if it plays like a turd, but I really do love looking at good looking games.

Similarly I love MAKING games with nifty effects. …

Lineage 2 Interlude

Posted by ZaleR IsK on June 2, 2007, 3:50 p.m.

Wow…I have tried this about 3 times to download this f'ing game..First time, my dad shut the computer off *glares at his dads room violently* The second time, this pop up came up saying that Windows had "encountered a problem and needed to close* And, being stupid, I hit the …

Halo Creator 2 Update #2(FixedLink)[KP28]

Posted by Killpill28 on June 2, 2007, 4:01 a.m.

Welcome to Halo Creator 2!

Well, today I got bored of the old editing boxes of Halo Creator, so I made a whole new layout for Halo Creator 2, including a new way to edit units.

http://64digits.com/users/Killpill28/new_editing2.PNG

All of these traits can be edited:

HP= Health

Sh=Shields

S=Speed

FS=Firing Speed …

Sapphire Tears

Posted by Merc on June 2, 2007, 2:20 a.m.

So… I've decided to throw myself at the ST leader boards. I've climbed to SS at rank #14 in 2 days of playing and hope to be in the top 5 soon. It will be easy if I keep playing vs. Player. MY bullets are like player magnets! lol.

Also …

Meh... game music?

Posted by Kairos on June 1, 2007, 10:51 p.m.

I haven't said much recently. Mainly cause of school. Progress is slowly being down on that new platformer you've seen (or not) in screens in previous blogs. I've been playing ST more than working than my own games, and that's a bad thing , so I guess I need to …

KRL Technology's

Posted by kylel on June 1, 2007, 8:49 p.m.

Hi guys,

Just coming on to tell you about my new site www.krltechnologys.com i am waiting for some games to come onto the site and i would love to put some of your games on there.

KRL Technologys has forums, games page, affiliates, team page, jobs page, and alot more …

Take Two, Interactive (Devlog#06)

Posted by omicron1 on June 1, 2007, 6:34 p.m.

So, after the suggestions of the previous blog, I have prepared a new, improved interface for you to critique.

It features the following improvements/changes over the previous version:

* Backgrounds faded/darkened for open panels

* Resource bar text in white

* Black lines in build bar changed to red wood …

sandbox game update

Posted by jimbob on June 1, 2007, 5:26 p.m.

Thanks guys! Due to the positive response I've received I'm more motivated to do stuff!

Anyway, I'm working out how combat will work. So far the bad guys (that's all there is for now) just follow you around when you get too close, and watch you as you walk past…. …