Recent Posts
64DSC - 10
This is an archive, stream of consciousness style, devblog of my adventures trying to code up a game for the first time.
The illusion of progress.Today I thought I'd walk you through my level design process, in a vain attempt to get some levels designed. I'm having too much …MGE: TNG #2
Work on my NGE-themed Magic set is progressing smoothly, I'm now up to 38 cards… not all of which are completed, but the majority of them are.
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Gun Princess 2 - Moar Devlogz
Gosh, just 2 weeks left? Half the deadline left, and around 75% of the stuff I planned left. Why does this always happen? :/ I'll probably do as I normally do: put in a "to be continued" screen somewhere and call it a day, and hope people won't reach it …
#64DSC Collage

Prismaticka, blog no. 4 - Challenge Edition

64d april contest devblog
I've been so busy getting everything prepared that I have yet to make the actual game part. I've made a ton of items and how they can be used to interact with the world in specific ways, but only 1 enemy and 1 room, still I think I should be …
64DSC - 9
This is an archive, stream of consciousness style, devblog of my adventures trying to code up a game for the first time.
Screenshots, screenshots everywhere!Lots of stuff happening today. I got audio playback working. I need to flesh it out a bit with volume control/muting, and support for sound …evillair's 64DSC blog No.2
Quite a bit has changed in my game since the last blog.
- new art style- save game- options/load/help screens- colored lasers- colored missiles- found a name!- made a background music song.here's the background music I made for it.(Embedded Audio)Here's some …Mark as irrellevant. A new feature?
So, I just noticed a new button today that says "mark as irrelevant". Does anybody know what this thing does? Is it some kind of warn button or does it hide posts for off-topic joking, cause that would be awesome?
How was I supposed to know when it was added? …