Recent Posts

Just got my new DS

Posted by sinkhead on Sept. 2, 2006, 12:40 p.m.

A few hours ago I just bought my Black Nintendo DS Lite and I must say it's fantastic. I got AC:WW with it (my wireless router should be arriving soon) and my brother has Metroid and a white DS. What I'm trying to work out at the moment though, is …

Finally!

Posted by Dr_Eechmen on Sept. 2, 2006, 11:34 a.m.

Well, after talking to a couple of staff members, I finally got Blitz approved. Expect it to appear tonight. Currently, there are aproximately 7 people who the game worked for, and 3 who it didn't work for. This problem apperanlty has to do with some of my menu effects… some …

God saw that the light was good

Posted by foslock on Sept. 2, 2006, 9:36 a.m.

and He separated the light from the darkness.

That is exactly what my new engine tries to accomplish. It isn't as good as geargod's or phienoxes (sp?) but if you want an easy implimented lighting engine in your game, come to me. I will put it in for you. Just …

Screenshot of my new sci-fi horror game

Posted by JSoft on Sept. 2, 2006, 9:07 a.m.

Here is a preview screenshot of my new sci-fi horror TDS called "S-C-A-R: Strategic Covert Armed Responce" which I have submitted recently to this site and am currently awaiting approval. The game was previously called S-T-Ar and that's why the screenshot has a different name in the heading.

S-C-A-R is …

Crazy idea: GML in C++!

Posted by Onyx on Sept. 2, 2006, 6:48 a.m.

I had a crazy idea last night: what if you could use GML statements in C++? Let me explain it better:

I figured that you could make a .cpp file that contains functions named same as statements in GML. Then you could simply include this file in the same manner …

Next-Gen rivalry... tut, tut

Posted by n0bel Arts on Sept. 2, 2006, 5:10 a.m.

Its a pity that the best games always are exclusive to the DS, PSP'ers like me have to wait forever for good games to arrive on the shelves. Anyway, I'm thinking about trading the following PSP games for a new one:

- Midnight Club: DUB Edition

- Untold Legends: Brotherhood …

[CG]:124 MPH

Posted by chiggerfruit on Sept. 1, 2006, 10:39 p.m.

<table width="100%" cellpadding="5" cellspacing="0"><td><a href="http://www.usopen.org/en_US/index.html"><img src="http://www.firstscience.com/SITE/IMAGES/editor/51/main1.jpg" style="border:0px;"/></a></td><td align="left"><b style="font-size:15pt;color:#880000;">124 MPH</b>

<b>US Open</b> - <i>Agassi vs Baghdatis</i>

<div style="padding-left:5px;border-left:1px solid #DDDDDD;overflow:auto;height:100px;">Wow… i just watched the Andre Agassi vs Marcos Baghdatis game. It was amazing and intense!

Marcos Baghdatis got a cramp in his quad near the end …

Every up has a down...

Posted by Dr_Eechmen on Sept. 1, 2006, 10:29 p.m.

Well, Hassan ended up dropping web and going to engineering (yay) so it looks like things will go fine with robotics… Though my friend and I have ben dissallowed to edit the web page until we start sishing out assignments to our 15 member web team (way too large for …

M E M O I R E

Posted by ultim8p00 on Sept. 1, 2006, 9:17 p.m.

Well, my KINESIS demo is almost ready for the public. I still have to send some test versions to "a select few" but it should be out by monday.

So with nothing else to write, I figured I'll just show you guys my what I have achieved game-wise so far: …

Yay for Labor Day

Posted by Atmosck on Sept. 1, 2006, 8:51 p.m.

How does it reflect on our gratitude for the public abuse that is work and school, if we take less than a third of a percent of our time to appreciate it?

Either way i'm happy, because i have no school until tuesday and almost no homework. This means i …