Recent Posts

Must I?

Posted by madguyy on July 23, 2006, 8:49 p.m.

I must. For those who would care to examine a new user's blog page. They just HAVE to find somethin' there, you know? Wouldn't wanna let them down.

Right-o. Well, nothin' much has happened today. But that's a lie. I started workin' on a 2D, crappy, and maybe okay game. …

0.0

Posted by hobomonkeyc on July 23, 2006, 8:42 p.m.

Omg i think i have just seen the best video ever :D

http://61.107.1.124/swf/egg-song(English)2.swf

My friend sent me the link last night at like 12 and i watched it over and over again laughing so hard….

[filler] Yeah…im going to football camp in 2 days….so ill be back in like 5-6 …

Ka-boom.

Posted by Brian the Great on July 23, 2006, 8:28 p.m.

Back in action. Engine completely renewed, new collision detection, new weapons, improved recoil and added grenades. I haven't been sitting on my hands whilst on vacation. Long live laptops!

Download (1.01 MB)

w-d: walk

w: jump

s: duck (reduces added recoil when firing)

r: reload

e: throw grenade, hold longer …

Rant-n-Rave #9

Posted by rockyran on July 23, 2006, 6:34 p.m.

<i><b>Phantom Moderator:</b> Here, I'll sum up this entire post.

"I don't like noobs. There are alot of them."

Now, I'll remove it from the front page. (not because you've really broken any rules, but I don't like ranting. You did nothing but complain this entire blog.)</i>

And because the woes …

Hello again.

Posted by shadowstrike32 on July 23, 2006, 6:20 p.m.

Well i doubt any of you noticed but I have been away for a while. I have been working really hard at understanding this C++ object oriented stuff. It really makes me miss game maker.

Besides the difficulties though, C++ defnately has some huge ass advantages over GML. Not like …

Im back! Then leaving

Posted by Kaz on July 23, 2006, 4:46 p.m.

If youve noticed I havent beem here alot in the past week. Ive been at my grandparents, yes they have a computer but they have dial up, which blows. So I only went online for about 2 hours the whole week. Luckily I had Star Wars:KOTOR to keep me busy. …

Kaz

I've now joined 64Digits

Posted by RabbidMickeyMouse on July 23, 2006, 4:06 p.m.

This site seemed interesting. Thus as proof this entry exists, I've joined. With all the examples and games available here, it looks like I found a place where I can focus on building my community status in making games (aside from my community status as being a good debator). Yet …

Stained Glass's trashcan

Posted by Stained Glass on July 23, 2006, 3:38 p.m.

Time to throw another idea in the Stained Glass trashcan! Yum Yum got ignored, just like my last game, so I will throw that idea in the trash and look for a new better idea.

One thing I like to do when I am looking for a new idea is …

i r teh backness

Posted by Tyranic-Moron on July 23, 2006, 12:57 p.m.

I'm back from holiday in france, and back to the wonders of interweb access and game-making. I went on my dad's laptop while away, but forgot I didn't have my registration code, so no proper gamemaking for me :(.

Anything interesting happen while I was away? 2 weeks worth of …

Danse Machina update 4

Posted by Malaika on July 23, 2006, 8:40 a.m.

Just a small update for Danse Machina. Good news and bad news.

The good news is I just finished sketching up the first part of the first level - the robotics base on Cabal IV. Its not quite as sizeable as I would have liked, but I suppose I could …