Recent Posts

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Posted by hobomonkeyc on July 23, 2006, 8:42 p.m.

Omg i think i have just seen the best video ever :D

http://61.107.1.124/swf/egg-song(English)2.swf

My friend sent me the link last night at like 12 and i watched it over and over again laughing so hard….

[filler] Yeah…im going to football camp in 2 days….so ill be back in like 5-6 …

Ka-boom.

Posted by Brian the Great on July 23, 2006, 8:28 p.m.

Back in action. Engine completely renewed, new collision detection, new weapons, improved recoil and added grenades. I haven't been sitting on my hands whilst on vacation. Long live laptops!

Download (1.01 MB)

w-d: walk

w: jump

s: duck (reduces added recoil when firing)

r: reload

e: throw grenade, hold longer …

Rant-n-Rave #9

Posted by rockyran on July 23, 2006, 6:34 p.m.

<i><b>Phantom Moderator:</b> Here, I'll sum up this entire post.

"I don't like noobs. There are alot of them."

Now, I'll remove it from the front page. (not because you've really broken any rules, but I don't like ranting. You did nothing but complain this entire blog.)</i>

And because the woes …

Hello again.

Posted by shadowstrike32 on July 23, 2006, 6:20 p.m.

Well i doubt any of you noticed but I have been away for a while. I have been working really hard at understanding this C++ object oriented stuff. It really makes me miss game maker.

Besides the difficulties though, C++ defnately has some huge ass advantages over GML. Not like …

Im back! Then leaving

Posted by Kaz on July 23, 2006, 4:46 p.m.

If youve noticed I havent beem here alot in the past week. Ive been at my grandparents, yes they have a computer but they have dial up, which blows. So I only went online for about 2 hours the whole week. Luckily I had Star Wars:KOTOR to keep me busy. …

Kaz

I've now joined 64Digits

Posted by RabbidMickeyMouse on July 23, 2006, 4:06 p.m.

This site seemed interesting. Thus as proof this entry exists, I've joined. With all the examples and games available here, it looks like I found a place where I can focus on building my community status in making games (aside from my community status as being a good debator). Yet …

Stained Glass's trashcan

Posted by Stained Glass on July 23, 2006, 3:38 p.m.

Time to throw another idea in the Stained Glass trashcan! Yum Yum got ignored, just like my last game, so I will throw that idea in the trash and look for a new better idea.

One thing I like to do when I am looking for a new idea is …

i r teh backness

Posted by Tyranic-Moron on July 23, 2006, 12:57 p.m.

I'm back from holiday in france, and back to the wonders of interweb access and game-making. I went on my dad's laptop while away, but forgot I didn't have my registration code, so no proper gamemaking for me :(.

Anything interesting happen while I was away? 2 weeks worth of …

Danse Machina update 4

Posted by Malaika on July 23, 2006, 8:40 a.m.

Just a small update for Danse Machina. Good news and bad news.

The good news is I just finished sketching up the first part of the first level - the robotics base on Cabal IV. Its not quite as sizeable as I would have liked, but I suppose I could …

F R U S T R A T I O N S

Posted by ultim8p00 on July 23, 2006, 6:57 a.m.

Hmm, haven't blogged in like two days. Oh well. Anyway, this past days, we spent our time going to worlds of fun. I'm about to go there right now as we speak…erm type. The first time we went, which was Friday, it took us TWO hours to get there! I …