Recent Posts

New Computer Build (well nearly)

Posted by Ghostwalking on Aug. 2, 2012, 8:20 a.m.

to be fair i have fully built it but there seems to be a problem with the display, or well lack of display. after putting it all together and what not i got around for the inishal boot and thankfully it seemed to work, bar the screen no showing anything, …

Borkleitis

Posted by JID on Aug. 2, 2012, 2:35 a.m.

I want to work on a game, but my pc is acting shitty. :(

JID

:3

Posted by Ferret on Aug. 1, 2012, 7:19 p.m.

JuurianChi posted that last one in the facebook group. Made me laugh quite a bit.

Hey Look......... yeah you!

Posted by GreenNex on Aug. 1, 2012, 11:19 a.m.

Wazzup!!!! no but really Hey! Hows everyone doing today? Just wanted to update 64digits with another blog post of my recent work. As you guys know already Im usually do modeling work, and thats what Im showing this time again! :)

The Viking Model

Since last time I showed the …

Saturday Night 2 Hour Game Jam

Posted by TotaliterAliter on July 31, 2012, 2:09 p.m.

You are cordially invited

to participate in the

2 Hour Game Jam

on Saturday Night

August the 4th

at five o'clock

eastern time zone

Twenty-One Steam Street

A few guys and I for the past two Saturday nights have conducted a two hour game jam wherein we log on Steam …

Oh My F***ing God, Love?

Posted by Eva unit-01 on July 31, 2012, 1:10 a.m.

Yep, this blog is exactly what you thought it was about.

(Embedded Video)

(Embedded Video)

That's right. Strapping Young Lad, my #1 favorite death metal band as of today thanks to Saints Row 3 having great taste in music.

Sorry Cryptopsy, take the back seat, way in the back, your …

-DSG- Video of "Pyros" and Beginnings of the Pause Menu.

Posted by DSG on July 31, 2012, 1:07 a.m.

So, I didn't get the inventory designed at all but what's new:

- Spirit Attack system, beginning with Pyros

- Implementation of Supersound.dll, .OGG format for audio.

- Expanding map, the beginning of the pause menu.

[Available in HD]

Forgive my awkward manner of speech.

(Embedded Video)

DSG

HUGE, SEXY, THROBBING ORCSLAYER2000 UPDATE

Posted by Fabio on July 30, 2012, 10:10 p.m.

Hello. I have been working more recently on my game ORCSLAYER2000 and I am now ready to release an update. There has been lots of changes, on both the gameplay and graphical side, as well as stuff you can't see to make the game run more efficiently and smoother. I'll …

I have a question + DQM demo?

Posted by Taizen Chisou on July 30, 2012, 1:42 p.m.

How do I make one-way platforms that work

This seems like a relatively simple GM platformer concept that I cannot for the life of me put together correctly :V

The third boss is done and all:

(Embedded Video)

But there are lots of top-solid-only platforms in the sector it's in …

lanarts multiplayer RPG still kicking

Posted by ludamad on July 30, 2012, 9:55 a.m.

Still working on this damned game for whoever cares.

Dev blog post:

http://adam-dev-blog.blogspot.com/2012/07/lanarts-update-july-28th-2012.html

Recent Screenshots:

Source is located at http://github.com/ludamad/lanarts

Anyone welcome to contribute to development!

Recent Download (as of 2 days ago):

https://github.com/downloads/ludamad/lanarts/lanarts_v0r3.zip

Recent changes:

Fighter with berserk spell

Hardcore mode = no respawn

Class select screen

Controls are …