Recent Posts
Hey Look......... yeah you!
Posted by GreenNex on Aug. 1, 2012, 11:19 a.m.
Wazzup!!!! no but really Hey! Hows everyone doing today? Just wanted to update 64digits with another blog post of my recent work. As you guys know already Im usually do modeling work, and thats what Im showing this time again! :)
The Viking ModelSince last time I showed the …Saturday Night 2 Hour Game Jam
Posted by TotaliterAliter on July 31, 2012, 2:09 p.m.
You are cordially invited to participate in the2 Hour Game Jamon Saturday NightAugust the 4that five o'clock eastern time zoneTwenty-One Steam Street
Oh My F***ing God, Love?
Posted by Eva unit-01 on July 31, 2012, 1:10 a.m.
Yep, this blog is exactly what you thought it was about.
(Embedded Video)(Embedded Video)That's right. Strapping Young Lad, my #1 favorite death metal band as of today thanks to Saints Row 3 having great taste in music.Sorry Cryptopsy, take the back seat, way in the back, your …-DSG- Video of "Pyros" and Beginnings of the Pause Menu.
Posted by DSG on July 31, 2012, 1:07 a.m.
So, I didn't get the inventory designed at all but what's new:
- Spirit Attack system, beginning with Pyros- Implementation of Supersound.dll, .OGG format for audio.- Expanding map, the beginning of the pause menu.[Available in HD]Forgive my awkward manner of speech.(Embedded Video)HUGE, SEXY, THROBBING ORCSLAYER2000 UPDATE
Posted by Fabio on July 30, 2012, 10:10 p.m.
Hello. I have been working more recently on my game ORCSLAYER2000 and I am now ready to release an update. There has been lots of changes, on both the gameplay and graphical side, as well as stuff you can't see to make the game run more efficiently and smoother. I'll …
I have a question + DQM demo?
Posted by Taizen Chisou on July 30, 2012, 1:42 p.m.
How do I make one-way platforms that work
This seems like a relatively simple GM platformer concept that I cannot for the life of me put together correctly :VThe third boss is done and all:(Embedded Video)But there are lots of top-solid-only platforms in the sector it's in …lanarts multiplayer RPG still kicking
Posted by ludamad on July 30, 2012, 9:55 a.m.
Still working on this damned game for whoever cares.
Dev blog post:http://adam-dev-blog.blogspot.com/2012/07/lanarts-update-july-28th-2012.htmlRecent Screenshots:
Source is located at http://github.com/ludamad/lanarts Anyone welcome to contribute to development!Recent Download (as of 2 days ago): https://github.com/downloads/ludamad/lanarts/lanarts_v0r3.zipRecent changes: Fighter with berserk spell Hardcore mode = no respawn Class select screenControls are …Portfolio video.
Posted by Fabio on July 29, 2012, 5:13 p.m.
(Embedded Video)
I made this as a final and portfolio piece. Thought some of you might enjoy it.Video of the 64Digits Survival 1.3 Marathon
Posted by LAR Games on July 29, 2012, 4:28 p.m.
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Well, I've been rendering and uploading these videos since I stopped recording them.Unfortunately, there's two problems with these, in my opinion.One:I wasn't doing anything too interestingTwo: You can't hear my freakin voice!Here's the Episodes:Episode 1Episode 2Episode 3Episode 4Episode 5 …
