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Mega's Competition Dev Log - Final
This is the time when those of us who still need to finish our games either go into manic overdrive, or sink into severe depression. Try the former; it's healthier. :P
I decided to show one last screenshot before release:
The game is a bit of a one-sided shooting gallery …Developments in Development.
(Embedded Video)
I've been working on this newer Spring comp game an awful lot. Good thing I got kicked out of my English class, now I can work on it until the deadline on Wednesday.
It's like a jumpy punchy platformer where the main dealio is to fight 4 bosses. …64dc: Glasswing Final Devblog
Might surprise you but prior to 2 days, I had not actually made any levels,.
Yesterday was a nightmare, I found a crucial error where sometimes the characters would not collide with the world. I never found the source or solution to the problem, so I worked around it and …Regions is now a thing
Regions is indeed now a real thing you can purchase with real, actual money! It's been about a year since the completition started, and since then, it's been a long journey. However, I can proudly say that I have now released my first ever commercial game.
This is really exciting …64DSC - Destroia Game:Shooting Game.


and here's the boss
after this is, the land stage is next. If we can manage to finish it. Hahaha!Gun Princess 2 Devlog: Final Chapter (release soon! because deadline soon! Gasp!)
As always, looks like I'm gonna be able to finish exactly 50% of the material I planned to do. Luckily, I'll probably be able to finish an important boss battle at the 50 percent mark instead of chopping the game off at an arbitrary place. But we'll see about that. …
64DSC: Battle update
[2:22:29 AM] Amadeus Koch: Finally
[2:22:39 AM] Amadeus Koch: I have reached a milestone such that I may test everything I have just added[2:22:43 AM | Edited 2:22:44 AM] Amadeus Koch: 260 lines later[2:22:45 AM] Jaed "Kilin" Norberg: Taizen, you must ingest more coffee.[2:22:54 AM] Jaed "Kilin" …64dc update: Cutscenes
I finished the single cut scene in my game, it's fully voice acted by Dr. Wolf001.
The purpose of it is to give the player an understanding of what even is going in in the games narrative. gives them some context as well as answers some questions.

Dook 64DSC Log#2
There's some great looking stuff in this compo so far, I'm really looking forward to playing. And I feel even more behind when I look through all the other blogs :P
I found some time to do some more work this evening, so just another short little update. I've added …Mega's Competition Dev Log #6
We're now into the last quarter of the competition. 6 days left; this is officially crunch time.
Did quite a few things during the past four days, as I showed in the comments of my last blog. What I didn't do was talk about it much. So here we go. …