Fred's new game is here!

Posted by FredFredrickson on May 12, 2007, 8:44 p.m.

Greetings everyone, and welcome to Falcon Squad (soon to be subtitled)… a little project I've been working on for about a month now.

Falcon Squad is a top down shooter which, when finished, will hopefully include a pretty fulfilling, story-driven campaign mode, a training area, and statistics tracking via Reflect. Right now though, it's only got multiplayer modes, which I am very happy with so far.

Screenshots

...and one last screenshot link! [:P]

Though it isn't without it's occasional problems, I'd really like to see what everyone thinks of this at this point… so please check it out, play some people online (you'll need a Reflect Account), and let me know!

Features

· Fully working menu / Reflect login system

· Online multiplayer for up to 16 players, with deathmatch team dm, and capture the flag

· Adjustable settings for the host

· 2 large maps to choose from

· 5 weapons, plus grenades

· Engine is almost 100% complete

· Saves /load player color information

· Dynamic sound system, with lots of great ambiance and sound effects

Fixes in the most recent version (May 13, 2007):

· Chat text is easier to read (added shadow

· Team colors are now shown in the TAB score sheet while playing

· New map Grassy Knoll added (smaller than the others by 25%)

· Fixed most / all of the actor_id errors

· Got rid of the show_message() on client join

· Fixed a few tile problems

· Added a version check so the game will tell you if there is a new version out

· Fixed most / all of the string errors

· Reduced EXE size by about 2 Mb

· Reduced total ZIP size by about 1 Mb

Controls

WASD - Movement for player / spectator camera

Left mouse - Fire, spawn, etc.

Right mouse - Throw Grenade

Middle mouse (click) - Melee attack

Middle mouse (wheel) - Change weapon

Enter - Initiate / send chat message

F4 - Toggle windowed / full screen

Esc - Exit

Game Info

Made with GM7 - NT / XP/ Vista

Runs at 800x600 windowed, start full screen, no resolution change

Download

Click here to download! (9.2 Mb)

Note - If you want to host a game, you'll have to make sure your router is set up correctly - this may mean that you have to forward TCP port 27782 to your computer! See http://www.portforward.com for more details on how to do this!

Known Bugs / Problems

· Have seen some oddness with CTF flags sometimes

· Some tiles don't fit together 100% perfect

Comments

Kaz 16 years, 11 months ago

They're a bit different.

And guess what, I own at this game as well as ST [:D]

AthamX 16 years, 11 months ago

Wow, this game is very fun. Personally, I think it would be better if 'W' moved you in the direction of the mouse, but thats probably just me.

happytrash 16 years, 11 months ago

Ugh, really? I find that to be a terribly uncomfortable control scheme. A directional arrow not moving in the direction it points just makes my brain boil for some reason.

Looks good Fred. Not my style of game, really, but your graphics and polish (if possible) get much better with each release.

FredFredrickson 16 years, 11 months ago

Quote:
Im a little be reserved about the game though, looks almost exactly like Conflict Online.
You've got to be kidding me!

Lethal 16 years, 11 months ago

Awesome game, death animation is kinda weird though. Overall amazing! Lol, I won the match, talk about getting beaten at your own game…jk :P.

Xxypher 16 years, 11 months ago

Hey buddy, but you know this needs work lol

See you at reflect!

Lethal 16 years, 11 months ago

If you make the ocean have waves and refraction, SY will for sure give you a BJ.

Nighthawk 16 years, 11 months ago

One of THE most awesome games ever, but aren't all of your games? [;)]

Radnom_Games 16 years, 11 months ago

I know it's probably too late, but I really don't like the way the guys hold their guns - they stand perpendicular to the weapon and hold it directly in front of them in this game, yet that's not such a great way of holding a gun…

Adventus 16 years, 11 months ago

Quote:
You've got to be kidding me!
hehe… By look i mean concept. Dont get me wrong it looks amazing.

PS: do you use filterforge?